Lines Matching refs:intValue
95 GLint intValue;
106 gl.getIntegerv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &intValue);
124 if (boolValue != (intValue != 0) || intValue != (GLint)floatValue ||
125 (supportsInt64 && intValue != (GLint)int64Value) || (supportsDouble && intValue != (GLint)doubleValue))
131 << "int(" << intValue << "), ";
184 GLint intValue;
189 gl.getIntegerv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &intValue);
192 if (intValue != 0)
201 gl.getIntegerv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &intValue);
204 if (intValue != GLint(0xFFFFFFFF))