Lines Matching refs:rbo
1829 GLuint rbo[2]; // color, D/S
1830 gl.genRenderbuffers(2, rbo);
1831 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[0]);
1833 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[1]);
1836 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[0]);
1842 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo[1]);
1846 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1]);
1924 gl.deleteRenderbuffers(2, rbo);
1986 GLuint rbo[3]; // color, DEPTH_STENCIL, DEPTH/STENCIL
1987 gl.genRenderbuffers(3, rbo);
1989 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[0]);
1991 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[0]);
1993 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[1]);
1996 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[2]);
2001 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1]);
2002 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo[2]);
2006 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo[1]);
2007 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[2]);
2011 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo[1]);
2012 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[2]);
2083 gl.deleteRenderbuffers(3, rbo);
2206 GLuint rbo;
2207 gl.genRenderbuffers(1, &rbo);
2208 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo);
2210 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo);
2230 gl.deleteRenderbuffers(1, &rbo);
2476 GLuint rbo[4]; // Renderbuffers: source D/S, dest D/S, dest color, downsample color
2502 gl.genRenderbuffers(4, rbo);
2516 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[0]);
2518 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[0]);
2521 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[1]);
2523 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1]);
2525 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[2]);
2527 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[2]);
2530 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[3]);
2532 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[3]);
2593 gl.deleteRenderbuffers(4, rbo);