Lines Matching refs:data
64 // Helper function used to create texture data
70 std::vector<DATA_TYPE> data(size, 0);
72 data[i] = static_cast<DATA_TYPE>(255);
73 return data;
96 std::vector<DATA_TYPE> data = generateData<DATA_TYPE>(WIDTH, 1, components);
101 gl.texImage1D(GL_TEXTURE_1D, 0, internalFormat, WIDTH, 0, format, type, &data[0]);
110 std::vector<DATA_TYPE> data = generateData<DATA_TYPE>(WIDTH, HEIGHT, components);
116 gl.texSubImage2D(target, 0, 0, 0, WIDTH, HEIGHT, format, type, &data[0]);
125 std::vector<DATA_TYPE> data = generateData<DATA_TYPE>(WIDTH, HEIGHT, components);
131 gl.texSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, WIDTH, HEIGHT, 1, format, type, &data[0]);
139 std::vector<DATA_TYPE> data = generateData<DATA_TYPE>(WIDTH, HEIGHT, components);
148 gl.texSubImage2D(faces[i], 0, 0, 0, WIDTH, HEIGHT, format, type, &data[0]);
157 std::vector<DATA_TYPE> data = generateData<DATA_TYPE>(WIDTH, HEIGHT, components);
163 gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, WIDTH, HEIGHT, 1, format, type, &data[0]);
171 std::vector<DATA_TYPE> data = generateData<DATA_TYPE>(WIDTH, HEIGHT, 4);
176 gl.bufferData(GL_TEXTURE_BUFFER, WIDTH * HEIGHT * 4 * sizeof(DATA_TYPE), &data[0], GL_STATIC_DRAW);
186 // template simplify definition of test data by reducting the number of
330 // Structure used to define all test case data
345 SpecifiedLocationCase(deqp::Context& context, const SamplerCaseData& data);
360 SpecifiedLocationCase::SpecifiedLocationCase(deqp::Context& context, const SamplerCaseData& data)
361 : deqp::TestCase(context, data.name, ""), m_createFn(data.create)
363 std::string type(data.opaqueType);
365 m_specializationMap["OUT_ASSIGNMENT"] = data.outAssignment;
394 m_num_frag_image_uniform = data.num_frag_image_uniforms;