Lines Matching refs:invalid_id
472 GLuint invalid_id = 1;
484 while (GL_TRUE == m_gl->isTexture(invalid_id))
486 invalid_id += 1;
489 m_gl->objectLabel(GL_TEXTURE /* identifier */, invalid_id /* name */, length /* length */,
524 GLuint invalid_id = 1;
535 while (GL_TRUE == m_gl->isTexture(invalid_id))
537 invalid_id += 1;
540 m_gl->getObjectLabel(GL_TEXTURE /* identifier */, invalid_id /* name */, bufSize /* bufSize */,
544 m_gl->getObjectLabel(GL_TEXTURE /* identifier */, invalid_id /* name */, -1 /* bufSize */,
568 GLsync invalid_id = 0;
574 while (GL_TRUE == m_gl->isSync(invalid_id))
576 invalid_id = (GLsync)(((unsigned long long)invalid_id) + 1);
579 m_gl->objectPtrLabel(invalid_id /* name */, length /* length */, label /* label */);
609 GLsync invalid_id = 0;
615 while (GL_TRUE == m_gl->isSync(invalid_id))
617 invalid_id = (GLsync)(((unsigned long long)invalid_id) + 1);
620 m_gl->getObjectPtrLabel(invalid_id /* name */, bufSize /* bufSize */, &length /* length */,