Lines Matching defs:attachment

68 	void framebufferTexture2D			(GLenum target, GLenum attachment, GLenum textarget, GLuint texId, GLint level);
69 void framebufferTextureLayer (GLenum target, GLenum attachment, GLuint texId, GLint level, GLint layer);
70 void framebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint rboId);
138 void TestContext::framebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texId, GLint level)
140 gl.framebufferTexture2D(target, attachment, textarget, texId, level);
144 void TestContext::framebufferTextureLayer(GLenum target, GLenum attachment, GLuint texId, GLint level, GLint layer)
146 gl.framebufferTextureLayer(target, attachment, texId, level, layer);
150 void TestContext::framebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint rboId)
152 gl.framebufferRenderbuffer(target, attachment, renderbuffertarget, rboId);
299 "Zero width attachment image", // string description
326 "Zero height attachment image", // string description
454 "Mutable non base level texture as framebuffer attachment must be mipmap complete", // string description
497 "Mutable non base level texture as framebuffer attachment must be cube complete", // string description
555 "Color/Depth/Stencil attachment texture must have a color/depth/stencil" // string description
979 // Recreate image in wrong format, attach to color attachment -> incomplete_attachment
1081 "Attaching a mutable texture with undefined image for attachment level"
1122 "Any level of immutable texture as attachment should be valid", // string description
1176 "Cube map attachment with images of same size, same format and square should be valid", // string description
1201 "Cube map attachment with images of the same size, square but different formats"