Lines Matching defs:offset
382 // The offset provided should be the offset that would be used in a load or
393 uint32_t offset,
398 uint32_t offset,
403 offset,
410 // Check for buffer space _before_ calculating the offset, in case we
411 // generate a pool that affects the offset calculation.
413 Label::Offset offset =
419 offset,
977 void Peek(Register dst, int32_t offset) {
978 VIXL_ASSERT((offset >= 0) && ((offset % 4) == 0));
979 Ldr(dst, MemOperand(sp, offset));
981 void Poke(Register src, int32_t offset) {
982 VIXL_ASSERT((offset >= 0) && ((offset % 4) == 0));
983 Str(src, MemOperand(sp, offset));