Lines Matching defs:delta
897 #define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
902 if ((delta) < 0) (delta) = -(delta); \
903 return !(UNITY_IS_NAN(diff) || UNITY_IS_INF(diff) || ((diff) > (delta)))
925 static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
928 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
932 void UnityAssertWithinFloatArray(const UNITY_FLOAT delta,
943 UNITY_FLOAT in_delta = delta;
944 UNITY_FLOAT current_element_delta = delta;
959 return; /* Arrays will be force equal with infinite delta */
978 /* fix delta sign if need */
990 /* fix delta sign for correct calculations */
1012 void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
1021 if (!UnityFloatsWithin(delta, expected, actual))
1031 void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta,
1039 if (UnityFloatsWithin(delta, expected, actual))
1153 static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
1156 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
1160 void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta,
1171 UNITY_DOUBLE in_delta = delta;
1172 UNITY_DOUBLE current_element_delta = delta;
1187 return; /* Arrays will be force equal with infinite delta */
1206 /* fix delta sign if need */
1218 /* fix delta sign for correct calculations */
1240 void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
1248 if (!UnityDoublesWithin(delta, expected, actual))
1258 void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta,
1266 if (UnityDoublesWithin(delta, expected, actual))
1379 void UnityAssertNumbersWithin(const UNITY_UINT delta,
1392 Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
1396 Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
1403 Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
1407 Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
1415 UnityPrintNumberByStyle((UNITY_INT)delta, style);
1426 void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
1540 Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
1544 Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
1551 Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
1555 Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
1570 UnityPrintNumberByStyle((UNITY_INT)delta, style);