Lines Matching defs:flgProgress
15562 unsigned flgProgress; /* Flags for the progress callback */
15634 /* Bits in the ShellState.flgProgress variable */
16513 if( p->flgProgress & SHELL_PROGRESS_RESET ) p->nProgress = 0;
16514 if( p->flgProgress & SHELL_PROGRESS_ONCE ) p->mxProgress = 0;
16517 if( (p->flgProgress & SHELL_PROGRESS_QUIET)==0 ){
23781 p->flgProgress = 0;
23790 p->flgProgress |= SHELL_PROGRESS_QUIET;
23794 p->flgProgress |= SHELL_PROGRESS_RESET;
23798 p->flgProgress |= SHELL_PROGRESS_ONCE;
25398 if( p->flgProgress & SHELL_PROGRESS_RESET ) p->nProgress = 0;