Lines Matching refs:c_str

283   CompileSuccessfully(GenerateShaderCode(body).c_str());
292 CompileSuccessfully(GenerateShaderCode(body).c_str());
303 CompileSuccessfully(GenerateShaderCode(body).c_str());
318 CompileSuccessfully(GenerateShaderCode(body).c_str());
327 CompileSuccessfully(GenerateShaderCode(body).c_str());
339 CompileSuccessfully(GenerateShaderCode(body).c_str());
351 CompileSuccessfully(GenerateShaderCode(body).c_str());
369 CompileSuccessfully(GenerateKernelCode(body).c_str());
378 CompileSuccessfully(GenerateKernelCode(body).c_str());
391 CompileSuccessfully(GenerateKernelCode(body).c_str());
404 CompileSuccessfully(GenerateKernelCode(body).c_str());
418 CompileSuccessfully(GenerateKernelCode(body).c_str());
435 CompileSuccessfully(GenerateShaderCode(body).c_str());
444 CompileSuccessfully(GenerateShaderCode(body).c_str());
457 CompileSuccessfully(GenerateShaderCode(body).c_str());
469 CompileSuccessfully(GenerateShaderCode(body).c_str());
483 CompileSuccessfully(GenerateShaderCode(body).c_str());
499 CompileSuccessfully(GenerateKernelCode(body).c_str());
508 CompileSuccessfully(GenerateKernelCode(body).c_str());
521 CompileSuccessfully(GenerateKernelCode(body).c_str());
533 CompileSuccessfully(GenerateKernelCode(body).c_str());
548 CompileSuccessfully(GenerateKernelCode(body).c_str());
557 CompileSuccessfully(GenerateKernelCode(body).c_str());
570 CompileSuccessfully(GenerateKernelCode(body).c_str());
585 CompileSuccessfully(GenerateShaderCode(body).c_str());
594 CompileSuccessfully(GenerateShaderCode(body).c_str());
607 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_UNIVERSAL_1_4);
624 CompileSuccessfully(GenerateShaderCode(body).c_str());
647 CompileSuccessfully(GenerateShaderCode(body, extra_cap_ext).c_str());
665 CompileSuccessfully(GenerateShaderCode(body, extra_cap_ext).c_str());
674 CompileSuccessfully(GenerateShaderCode(body).c_str());
686 CompileSuccessfully(GenerateShaderCode(body).c_str());
700 CompileSuccessfully(GenerateShaderCode(body).c_str());
711 CompileSuccessfully(GenerateShaderCode(body).c_str());
722 CompileSuccessfully(GenerateShaderCode(body).c_str());
735 CompileSuccessfully(GenerateShaderCode(body).c_str());
747 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_UNIVERSAL_1_4);
757 CompileSuccessfully(GenerateShaderCode(body).c_str());
770 CompileSuccessfully(GenerateShaderCode(body).c_str());
782 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_UNIVERSAL_1_4);
792 CompileSuccessfully(GenerateShaderCode(body).c_str());
805 CompileSuccessfully(GenerateShaderCode(body).c_str());
817 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_UNIVERSAL_1_4);
831 CompileSuccessfully(GenerateShaderCode(body).c_str());
840 CompileSuccessfully(GenerateShaderCode(body).c_str());
852 CompileSuccessfully(GenerateShaderCode(body).c_str());
864 CompileSuccessfully(GenerateShaderCode(body).c_str());
878 CompileSuccessfully(GenerateShaderCode(body).c_str());
890 CompileSuccessfully(GenerateShaderCode(body).c_str());
908 CompileSuccessfully(GenerateShaderCode(body).c_str());
917 CompileSuccessfully(GenerateShaderCode(body).c_str());
930 CompileSuccessfully(GenerateShaderCode(body).c_str());
942 CompileSuccessfully(GenerateShaderCode(body).c_str());
956 CompileSuccessfully(GenerateShaderCode(body).c_str());
968 CompileSuccessfully(GenerateShaderCode(body).c_str());
987 CompileSuccessfully(GenerateShaderCode(body).c_str());
996 CompileSuccessfully(GenerateShaderCode(body).c_str());
1009 CompileSuccessfully(GenerateShaderCode(body).c_str());
1021 CompileSuccessfully(GenerateShaderCode(body).c_str());
1035 CompileSuccessfully(GenerateShaderCode(body).c_str());
1047 CompileSuccessfully(GenerateShaderCode(body).c_str());
1080 CompileSuccessfully(body.c_str());