Lines Matching refs:c_str

152   CompileSuccessfully(GenerateShaderCode(body).c_str());
161 CompileSuccessfully(GenerateShaderCode(body).c_str());
173 CompileSuccessfully(GenerateShaderCode(body).c_str());
185 CompileSuccessfully(GenerateShaderCode(body).c_str());
198 CompileSuccessfully(GenerateShaderCode(body).c_str());
211 CompileSuccessfully(GenerateShaderCode(body).c_str());
224 CompileSuccessfully(GenerateShaderCode(body).c_str());
240 CompileSuccessfully(GenerateShaderCode(body).c_str());
249 CompileSuccessfully(GenerateShaderCode(body).c_str());
262 CompileSuccessfully(GenerateShaderCode(body).c_str());
274 CompileSuccessfully(GenerateShaderCode(body).c_str());
286 CompileSuccessfully(GenerateShaderCode(body).c_str());
299 CompileSuccessfully(GenerateShaderCode(body).c_str());
312 CompileSuccessfully(GenerateShaderCode(body).c_str());
325 CompileSuccessfully(GenerateShaderCode(body).c_str());
339 CompileSuccessfully(GenerateShaderCode(body).c_str());
349 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_VULKAN_1_0);
358 CompileSuccessfully(GenerateShaderCode(body).c_str());
371 CompileSuccessfully(GenerateShaderCode(body).c_str());
384 CompileSuccessfully(GenerateShaderCode(body).c_str());
397 CompileSuccessfully(GenerateShaderCode(body).c_str());
409 CompileSuccessfully(GenerateShaderCode(body).c_str());
421 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_VULKAN_1_0);
436 CompileSuccessfully(GenerateShaderCode(body).c_str());
446 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_VULKAN_1_0);
455 CompileSuccessfully(GenerateShaderCode(body).c_str());
468 CompileSuccessfully(GenerateShaderCode(body).c_str());
481 CompileSuccessfully(GenerateShaderCode(body).c_str());
493 CompileSuccessfully(GenerateShaderCode(body).c_str());
505 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_VULKAN_1_0);
520 CompileSuccessfully(GenerateShaderCode(body).c_str());
530 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_VULKAN_1_0);
539 CompileSuccessfully(GenerateShaderCode(body).c_str());
551 CompileSuccessfully(GenerateShaderCode(body).c_str());
563 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_VULKAN_1_0);
579 CompileSuccessfully(GenerateShaderCode(body).c_str());
589 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_VULKAN_1_0);
598 CompileSuccessfully(GenerateShaderCode(body).c_str());
610 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_VULKAN_1_0);
625 CompileSuccessfully(GenerateShaderCode(body).c_str());
638 CompileSuccessfully(GenerateShaderCode(body).c_str(), SPV_ENV_VULKAN_1_0);