Lines Matching defs:shader
27 // The SPIR-V for the following high-level shader:
29 // numbers. Only the ones that are actually used in the shader should be in
589 const std::string shader = R"(
727 SinglePassRunAndMatch<DescriptorScalarReplacement>(checks + shader, true);
734 const std::string shader = R"(
768 SinglePassRunAndMatch<DescriptorScalarReplacement>(shader, true);
775 const std::string shader = R"(
831 SinglePassRunAndMatch<DescriptorScalarReplacement>(shader, true);
838 const std::string shader = R"(
918 SinglePassRunAndMatch<DescriptorScalarReplacement>(shader, true);