Lines Matching defs:params
449 DisplayParams params = fWindow->getRequestedDisplayParams();
450 params.fDisableVsync = !params.fDisableVsync;
451 fWindow->setRequestedDisplayParams(params);
456 DisplayParams params = fWindow->getRequestedDisplayParams();
457 params.fDelayDrawableAcquisition = !params.fDelayDrawableAcquisition;
458 fWindow->setRequestedDisplayParams(params);
492 DisplayParams params = fWindow->getRequestedDisplayParams();
493 params.fGrContextOptions.fWireframeMode = !params.fGrContextOptions.fWireframeMode;
494 fWindow->setRequestedDisplayParams(params);
498 DisplayParams params = fWindow->getRequestedDisplayParams();
499 params.fGrContextOptions.fReducedShaderVariations =
500 !params.fGrContextOptions.fReducedShaderVariations;
501 fWindow->setRequestedDisplayParams(params);
541 DisplayParams params = fWindow->getRequestedDisplayParams();
542 uint32_t flags = params.fSurfaceProps.flags();
546 params.fSurfaceProps = SkSurfaceProps(flags, kUnknown_SkPixelGeometry);
548 switch (params.fSurfaceProps.pixelGeometry()) {
550 params.fSurfaceProps = SkSurfaceProps(flags, kRGB_H_SkPixelGeometry);
553 params.fSurfaceProps = SkSurfaceProps(flags, kBGR_H_SkPixelGeometry);
556 params.fSurfaceProps = SkSurfaceProps(flags, kRGB_V_SkPixelGeometry);
559 params.fSurfaceProps = SkSurfaceProps(flags, kBGR_V_SkPixelGeometry);
562 params.fSurfaceProps = SkSurfaceProps(flags, defaultPixelGeometry);
567 fWindow->setRequestedDisplayParams(params);
629 DisplayParams params = fWindow->getRequestedDisplayParams();
630 uint32_t flags = params.fSurfaceProps.flags();
632 params.fSurfaceProps = SkSurfaceProps(flags, params.fSurfaceProps.pixelGeometry());
633 fWindow->setRequestedDisplayParams(params);
1059 const DisplayParams& params = fWindow->getRequestedDisplayParams();
1061 switch (params.fSurfaceProps.pixelGeometry()) {
1080 if (params.fSurfaceProps.isUseDeviceIndependentFonts()) {
1255 DisplayParams params = fWindow->getRequestedDisplayParams();
1265 // Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above
1271 fWindow->setRequestedDisplayParams(params, false);
1889 DisplayParams params = fWindow->getRequestedDisplayParams();
1932 bool* wire = ¶ms.fGrContextOptions.fWireframeMode;
1937 bool* reducedShaders = ¶ms.fGrContextOptions.fReducedShaderVariations;
1965 if (sampleCount != params.fMSAASampleCount) {
1966 params.fMSAASampleCount = sampleCount;
1973 pixelGeometryIdx = params.fSurfaceProps.pixelGeometry() + 1;
1978 uint32_t flags = params.fSurfaceProps.flags();
1982 params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
1986 params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
1991 bool useDFT = params.fSurfaceProps.isUseDeviceIndependentFonts();
1993 uint32_t flags = params.fSurfaceProps.flags();
1999 SkPixelGeometry pixelGeometry = params.fSurfaceProps.pixelGeometry();
2000 params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
2005 GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers;
2008 if (x != params.fGrContextOptions.fGpuPathRenderers) {
2009 params.fGrContextOptions.fGpuPathRenderers = x;
2468 bool sksl = params.fGrContextOptions.fShaderCacheStrategy ==
2558 params.fGrContextOptions.fShaderCacheStrategy =
2724 fWindow->setRequestedDisplayParams(params);
3011 DisplayParams params = fWindow->getRequestedDisplayParams();
3013 if (sampleCount != params.fMSAASampleCount) {
3014 params.fMSAASampleCount = sampleCount;
3015 fWindow->setRequestedDisplayParams(params);
3021 DisplayParams params = fWindow->getRequestedDisplayParams();
3024 if (params.fGrContextOptions.fGpuPathRenderers != pair.first) {
3025 params.fGrContextOptions.fGpuPathRenderers = pair.first;
3026 fWindow->setRequestedDisplayParams(params);