Lines Matching defs:count

505         this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
508 this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
822 if (FLAGS_bisect.count() >= 2) {
832 int firstGM = fSlides.count();
841 int numGMs = fSlides.count() - firstGM;
843 std::swap(fSlides[firstGM + i], fSlides[fSlides.count() - i - 1]);
884 if (sortedFilenames.count()) {
904 if (!fSlides.count()) {
1109 int count = fSlides.count();
1110 for (int i = 0; i < count; i++) {
1131 SkASSERT(slide >= 0 && slide < fSlides.count());
1266 // will still include our correct sample count. But the re-created fWindow will lose that
1267 // information. On Windows, we need to re-create the window when changing sample count,
1540 int count = slideCanvas->save();
1581 slideCanvas->restoreToCount(count);
1685 this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ?
1689 fCurrentSlide - 1 : fSlides.count() - 1);
1755 this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
1758 this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
1943 // Determine the context's max sample count for MSAA radio buttons.
2347 int count;
2348 while ((name = iter.next(&type, &count)) != nullptr) {
2351 SkASSERT(count == 3);
2352 controls.findScalars(name, &count, val);
2358 SkASSERT(count == 1);
2387 for (int i = 0; i < fSlides.count(); ++i) {
2588 int lines = std::count(str->begin(), str->end(), '\n') + 2;
2681 int lines = std::count(str->begin(), str->end(), '\n') + 2;
2733 if (gShaderErrorHandler.fErrors.count()) {
2736 for (int i = 0; i < gShaderErrorHandler.fErrors.count(); ++i) {
2988 for (int i = 0; i < fSlides.count(); ++i) {