Lines Matching refs:fLastX
143 rec->fStartX = rec->fPrevX = rec->fLastX = x;
225 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) {
226 // SkDebugf("--- drop touchMove, within jitter tolerance %g %g\n", rec.fLastX - x, rec.fLastY - y);
231 rec.fPrevX = rec.fLastX; rec.fLastX = x;
238 float dx = rec.fLastX - rec.fStartX;
253 center(rec0.fLastX, rec1.fLastX),
271 if (this->handleDblTap(rec.fLastX, rec.fLastY)) {
279 float dx = rec.fLastX - rec.fPrevX;
316 dx = rec0.fLastX - rec1.fLastX;