Lines Matching refs:fState
131 , fState(State::kIdle) {
136 bool hasFocus() const { return fState == State::kFocused; }
139 if (fState != State::kIdle)
156 fState = State::kFocusing;
170 fState = State::kUnfocusing;
221 switch (fState) {
223 fState = State::kFocused;
226 fState = State::kIdle;
245 bool isAnimating() const { return fState == State::kFocusing || fState == State::kUnfocusing; }
260 State fState = State::kIdle;