Lines Matching defs:shader
43 "uniform shader child;\n"
56 sk_sp<SkShader> shader;
60 shader = SkGradientShader::MakeLinear(points, colors, nullptr, 2, SkTileMode::kClamp);
61 fShaders.push_back(std::make_pair("Linear Gradient", shader));
63 shader = SkGradientShader::MakeRadial({ 256, 256 }, 256, colors, nullptr, 2,
65 fShaders.push_back(std::make_pair("Radial Gradient", shader));
67 shader = SkGradientShader::MakeSweep(256, 256, colors, nullptr, 2);
68 fShaders.push_back(std::make_pair("Sweep Gradient", shader));
70 shader = GetResourceAsImage("images/mandrill_256.png")->makeShader(SkSamplingOptions());
71 fShaders.push_back(std::make_pair("Mandrill", shader));
91 // To guard against losing your work, write out the shader to a backup file, then remove it
126 // Edit box for shader code
249 auto shader = fEffect->makeShader(std::move(inputs), fChildren.data(), fChildren.count(),
254 p.setShader(std::move(shader));