Lines Matching refs:fFenceValues
65 uint64_t fFenceValues[kNumFrames];
125 fFenceValues[i] = 10000; // use a high value to make it easier to track these in PIX
127 GR_D3D_CALL_ERRCHECK(fDevice->CreateFence(fFenceValues[fBufferIndex], D3D12_FENCE_FLAG_NONE,
183 const UINT64 currentFenceValue = fFenceValues[fBufferIndex];
187 if (fFence->GetCompletedValue() < fFenceValues[fBufferIndex]) {
188 GR_D3D_CALL_ERRCHECK(fFence->SetEventOnCompletion(fFenceValues[fBufferIndex], fFenceEvent));
193 fFenceValues[fBufferIndex] = currentFenceValue + 1;
208 GR_D3D_CALL_ERRCHECK(fQueue->Signal(fFence.get(), fFenceValues[fBufferIndex]));
219 if (fFence->GetCompletedValue() < fFenceValues[i]) {
220 GR_D3D_CALL_ERRCHECK(fFence->SetEventOnCompletion(fFenceValues[i], fFenceEvent));