Lines Matching defs:locY
320 SkScalar locY = y + 0.5f - center.fY;
323 if (locY > 0.0f) {
324 norm = locX >= locY ? right : down; // LR corner
326 norm = locX > -locY ? right : up; // UR corner
329 if (locY > 0.0f) {
330 norm = -locX > locY ? left : down; // LL corner
332 norm = locX > locY ? up : left; // UL corner
356 SkScalar locY = y + 0.5f - center.fY;
359 if (locY > 0.0f) {
360 norm = locX >= locY ? rightUp : down; // LR corner
365 if (locY > 0.0f) {
366 norm = -locX > locY ? leftUp : down; // LL corner