Lines Matching refs:frame
23 * Plays frames/pages of a MSKP to a canvas. This class uses the term "frame" as though the MSKP
39 /** Size of an individual frame. */
43 * Plays a frame into the passed canvas. Frames can be randomly accessed. Offscreen layers are
44 * incrementally updated from their current state to the state required for the frame
45 * (redrawing from scratch if their current state is ahead of the passed frame index).
53 * Forces all offscreen layers to re-render the next time they're required for a frame but
65 * A set of IDs of offscreen layers in no particular order. If frame value >= 0 is specified
66 * then the layer set is filtered to layers used by that frame (or empty if >= numFrames). If
69 std::vector<int> layerIDs(int frame = -1) const;
75 * Layer contents are not affected by rewindLayers() as that simply lazily redraws the frame
88 // Cmds are used to draw content to the frame root layer and to offscreen layers.
132 std::vector<LayerCmds> fRootLayers; // One root layer for each frame.