Lines Matching defs:gpu
14 #include "include/gpu/vk/GrVkVulkan.h"
19 #include "include/gpu/GrBackendDrawableInfo.h"
20 #include "include/gpu/GrDirectContext.h"
21 #include "src/gpu/GrDirectContextPriv.h"
22 #include "src/gpu/vk/GrVkGpu.h"
23 #include "src/gpu/vk/GrVkInterface.h"
24 #include "src/gpu/vk/GrVkMemory.h"
25 #include "src/gpu/vk/GrVkSecondaryCBDrawContext.h"
26 #include "src/gpu/vk/GrVkUtil.h"
28 #include "tools/gpu/GrContextFactory.h"
171 // Typical use case here would be to create a fence that we submit to the gpu and then wait
174 // the gpu and cpu here.
181 // context's resources earlier (before waiting on the gpu above), we would get vulkan
226 GrVkGpu* gpu = static_cast<GrVkGpu*>(dContext->priv().getGpu());
235 sk_sp<TestDrawable> drawable(new TestDrawable(gpu->vkInterface(), childDContext, DEV_W, DEV_H));