Lines Matching refs:top
94 // outside top left
96 // touching top left corner
98 // overlapping top left corner
100 // overlapping top left and top right corners
102 // touching entire top edge
104 // overlapping top right corner
106 // contained in x, overlapping top edge
108 // outside top right corner
110 // touching top right corner
112 // overlapping top left and bottom left corners
130 // overlapping top right and bottom right corners
141 // overlapping top right corner
364 guardOk = std::all_of(v, v + dstWriteRect.top() * dstPixels.rowBytes(), guardCheck);
365 v += dstWriteRect.top() * dstPixels.rowBytes();
366 for (int y = dstWriteRect.top(); y < dstWriteRect.bottom(); ++y) {