Lines Matching refs:direction
1048 // Set this for paths that don't have a consistent direction such as a bowtie.
1121 // Test two donuts, each wound a different direction. Only the outer contour
1122 // determines the cheap direction
1599 // check after setting the initial convex and direction
2133 SkPathDirection direction;
2138 REPORTER_ASSERT(reporter, path.isRect(&computed, &isClosed, &direction));
2141 REPORTER_ASSERT(reporter, SkPathPriv::AsFirstDirection(direction) == cheapDirection);
2148 SkPathDirection direction = d;
2149 REPORTER_ASSERT(reporter, !path.isRect(&computed, &isClosed, &direction));
2153 REPORTER_ASSERT(reporter, direction == d);
3317 // this matrix reverses the direction.