Lines Matching refs:flipped
19 bool& flipped) {
21 flipped = false;
25 flipped = top > bottom;
26 if (flipped) {
30 result = intersections.vertical(quad, top, bottom, line[0].fX, flipped);
34 flipped = left > right;
35 if (flipped) {
39 result = intersections.horizontal(quad, left, right, line[0].fY, flipped);
57 bool flipped = false;
58 int result = doIntersect(intersections, quad, line, flipped);