Lines Matching refs:flipped
34 bool& flipped) {
36 flipped = false;
40 flipped = top > bottom;
41 if (flipped) {
45 result = intersections.vertical(quad, top, bottom, line[0].fX, flipped);
49 flipped = left > right;
50 if (flipped) {
54 result = intersections.horizontal(quad, left, right, line[0].fY, flipped);
84 bool flipped = false;
93 int result = doIntersect(intersections, quad, line, flipped);
132 bool flipped = false;
133 int result = doIntersect(intersections, quad, line, flipped);