Lines Matching refs:id
59 static void DumpID(int id) {
61 if (id >= 0) {
62 SkDebugf("id=%d", id);
72 void SkDConic::dumpID(int id) const {
74 DumpID(id);
88 void SkDCubic::dumpID(int id) const {
91 DumpID(id);
119 void SkDCurve::dumpID(int id) const {
123 fLine.dumpID(id);
126 fQuad.dumpID(id);
129 fConic.dumpID(id);
132 fCubic.dumpID(id);
138 fCubic.dumpID(id);
147 void SkDLine::dumpID(int id) const {
150 DumpID(id);
189 void SkDQuad::dumpID(int id) const {
192 DumpID(id);
219 const SkOpAngle* AngleAngle(const SkOpAngle* angle, int id) {
220 return angle->debugAngle(id);
223 SkOpContour* AngleContour(SkOpAngle* angle, int id) {
224 return angle->debugContour(id);
227 const SkOpPtT* AnglePtT(const SkOpAngle* angle, int id) {
228 return angle->debugPtT(id);
231 const SkOpSegment* AngleSegment(const SkOpAngle* angle, int id) {
232 return angle->debugSegment(id);
235 const SkOpSpanBase* AngleSpan(const SkOpAngle* angle, int id) {
236 return angle->debugSpan(id);
239 const SkOpAngle* ContourAngle(SkOpContour* contour, int id) {
240 return contour->debugAngle(id);
243 SkOpContour* ContourContour(SkOpContour* contour, int id) {
244 return contour->debugContour(id);
247 const SkOpPtT* ContourPtT(SkOpContour* contour, int id) {
248 return contour->debugPtT(id);
251 const SkOpSegment* ContourSegment(SkOpContour* contour, int id) {
252 return contour->debugSegment(id);
255 const SkOpSpanBase* ContourSpan(SkOpContour* contour, int id) {
256 return contour->debugSpan(id);
259 const SkOpAngle* CoincidenceAngle(SkOpCoincidence* coin, int id) {
260 return coin->debugAngle(id);
263 SkOpContour* CoincidenceContour(SkOpCoincidence* coin, int id) {
264 return coin->debugContour(id);
267 const SkOpPtT* CoincidencePtT(SkOpCoincidence* coin, int id) {
268 return coin->debugPtT(id);
271 const SkOpSegment* CoincidenceSegment(SkOpCoincidence* coin, int id) {
272 return coin->debugSegment(id);
275 const SkOpSpanBase* CoincidenceSpan(SkOpCoincidence* coin, int id) {
276 return coin->debugSpan(id);
279 const SkOpAngle* PtTAngle(const SkOpPtT* ptT, int id) {
280 return ptT->debugAngle(id);
283 SkOpContour* PtTContour(SkOpPtT* ptT, int id) {
284 return ptT->debugContour(id);
287 const SkOpPtT* PtTPtT(const SkOpPtT* ptT, int id) {
288 return ptT->debugPtT(id);
291 const SkOpSegment* PtTSegment(const SkOpPtT* ptT, int id) {
292 return ptT->debugSegment(id);
295 const SkOpSpanBase* PtTSpan(const SkOpPtT* ptT, int id) {
296 return ptT->debugSpan(id);
299 const SkOpAngle* SegmentAngle(const SkOpSegment* span, int id) {
300 return span->debugAngle(id);
303 SkOpContour* SegmentContour(SkOpSegment* span, int id) {
304 return span->debugContour(id);
307 const SkOpPtT* SegmentPtT(const SkOpSegment* span, int id) {
308 return span->debugPtT(id);
311 const SkOpSegment* SegmentSegment(const SkOpSegment* span, int id) {
312 return span->debugSegment(id);
315 const SkOpSpanBase* SegmentSpan(const SkOpSegment* span, int id) {
316 return span->debugSpan(id);
319 const SkOpAngle* SpanAngle(const SkOpSpanBase* span, int id) {
320 return span->debugAngle(id);
323 SkOpContour* SpanContour(SkOpSpanBase* span, int id) {
324 return span->debugContour(id);
327 const SkOpPtT* SpanPtT(const SkOpSpanBase* span, int id) {
328 return span->debugPtT(id);
331 const SkOpSegment* SpanSegment(const SkOpSpanBase* span, int id) {
332 return span->debugSegment(id);
335 const SkOpSpanBase* SpanSpan(const SkOpSpanBase* span, int id) {
336 return span->debugSpan(id);
416 const SkTSpan* DebugSpan(const SkTSect* sect, int id) {
417 return sect->debugSpan(id);
433 void DumpBounded(SkTSect* sect1, int id) {
434 sect1->dumpBounded(id);
470 SkDebugf("\n<div id=\"quad%d\">\n", testNo);
503 const SkOpAngle* SkOpAngle::debugAngle(int id) const {
504 return this->segment()->debugAngle(id);
511 SkOpContour* SkOpAngle::debugContour(int id) const {
512 return this->segment()->debugContour(id);
515 const SkOpPtT* SkOpAngle::debugPtT(int id) const {
516 return this->segment()->debugPtT(id);
519 const SkOpSegment* SkOpAngle::debugSegment(int id) const {
520 return this->segment()->debugSegment(id);
528 const SkOpSpanBase* SkOpAngle::debugSpan(int id) const {
529 return this->segment()->debugSpan(id);
629 bool SkOpPtT::debugMatchID(int id) const {
634 if (ptT->debugID() == id) {
641 const SkOpAngle* SkOpPtT::debugAngle(int id) const {
642 return this->span()->debugAngle(id);
645 SkOpContour* SkOpPtT::debugContour(int id) const {
646 return this->span()->debugContour(id);
653 const SkOpPtT* SkOpPtT::debugPtT(int id) const {
654 return this->span()->debugPtT(id);
657 const SkOpSegment* SkOpPtT::debugSegment(int id) const {
658 return this->span()->debugSegment(id);
661 const SkOpSpanBase* SkOpPtT::debugSpan(int id) const {
662 return this->span()->debugSpan(id);
697 const SkOpAngle* SkOpSpanBase::debugAngle(int id) const {
698 return this->segment()->debugAngle(id);
705 SkOpContour* SkOpSpanBase::debugContour(int id) const {
706 return this->segment()->debugContour(id);
709 const SkOpPtT* SkOpSpanBase::debugPtT(int id) const {
710 return this->segment()->debugPtT(id);
713 const SkOpSegment* SkOpSpanBase::debugSegment(int id) const {
714 return this->segment()->debugSegment(id);
717 const SkOpSpanBase* SkOpSpanBase::debugSpan(int id) const {
718 return this->segment()->debugSpan(id);
807 const SkOpAngle* SkOpSegment::debugAngle(int id) const {
808 return this->contour()->debugAngle(id);
815 SkOpContour* SkOpSegment::debugContour(int id) const {
816 return this->contour()->debugContour(id);
819 const SkOpPtT* SkOpSegment::debugPtT(int id) const {
820 return this->contour()->debugPtT(id);
823 const SkOpSegment* SkOpSegment::debugSegment(int id) const {
824 return this->contour()->debugSegment(id);
827 const SkOpSpanBase* SkOpSegment::debugSpan(int id) const {
828 return this->contour()->debugSpan(id);
1066 const SkOpAngle* SkOpGlobalState::debugAngle(int id) const {
1074 if (angle && angle->debugID() == id) {
1078 if (angle && angle->debugID() == id) {
1084 if (angle && angle->debugID() == id) {
1093 SkOpContour* SkOpGlobalState::debugContour(int id) const {
1096 if (contour->debugID() == id) {
1103 const SkOpPtT* SkOpGlobalState::debugPtT(int id) const {
1111 if (ptT->debugMatchID(id)) {
1117 if (ptT->debugMatchID(id)) {
1126 const SkOpSegment* SkOpGlobalState::debugSegment(int id) const {
1131 if (segment->debugID() == id) {
1140 const SkOpSpanBase* SkOpGlobalState::debugSpan(int id) const {
1147 if (span->debugID() == id) {
1152 if (tail->debugID() == id) {
1176 const SkTSpan* SkTSect::debugSpan(int id) const {
1179 if (test->debugID() == id) {
1222 SkDebugf("<div id=\"sect%d\">\n", ++gDumpTSectNum);
1233 void SkTSect::dumpBounded(int id) const {
1235 const SkTSpan* bounded = debugSpan(id);
1237 SkDebugf("no span matches %d\n", id);
1267 SkDebugf("id=%d", debugID());
1292 const SkTSpan* SkTSpan::debugSpan(int id) const {
1293 return fDebugSect->debugSpan(id);
1335 void SkTSpan::dumpBounded(int id) const {
1336 SkDEBUGCODE(fDebugSect->dumpBounded(id));
1491 void DumpID(const SkDConic& conic, int id) {
1492 conic.dumpID(id);
1499 void DumpID(const SkDCubic& cubic, int id) {
1500 cubic.dumpID(id);
1507 void DumpID(const SkDLine& line, int id) {
1508 line.dumpID(id);
1515 void DumpID(const SkDQuad& quad, int id) {
1516 quad.dumpID(id);