Lines Matching refs:flipped
35 bool& flipped) {
37 flipped = false;
41 flipped = top > bottom;
42 if (flipped) {
46 result = intersections.vertical(conic, top, bottom, line[0].fX, flipped);
50 flipped = left > right;
51 if (flipped) {
55 result = intersections.horizontal(conic, left, right, line[0].fY, flipped);
74 bool flipped = false;
83 int result = doIntersect(intersections, conic, line, flipped);
127 bool flipped = false;
128 int result = doIntersect(intersections, conic, line, flipped);