Lines Matching full:path
26 // Filling an empty path should not crash.
35 // Stroking an empty path should not crash.
93 // path to be accepted by AAConvexPathRenderer, then be transformed to something without a
101 SkPath path;
102 path.moveTo(0, 0);
103 path.lineTo(50, 0);
104 path.lineTo(0, 50);
105 path.close();
112 surface->getCanvas()->drawPath(path, paint);
117 // AAHairlinePathRenderer chops this path to quads that include infinities (and then NaNs).
126 SkPath path;
127 path.moveTo(9.0072E15f, 60);
128 path.cubicTo(0, 3.40282e+38f, 0, 3.40282e+38f, 0, 0);
130 surface->getCanvas()->drawPath(path, paint);