Lines Matching refs:initQueue
35 uint32_t initQueue = info.fCurrentQueueFamily;
36 GrBackendSurfaceMutableState initState(initLayout, initQueue);
43 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily);
75 REPORTER_ASSERT(reporter, initQueue == vkTexture->currentQueueFamilyIndex());
80 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily);
85 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily);
93 vkTexture->setQueueFamilyIndex(initQueue);
98 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily);
102 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily);
106 REPORTER_ASSERT(reporter, initQueue == info.fCurrentQueueFamily);
123 REPORTER_ASSERT(reporter, previousState.getQueueFamilyIndex() == initQueue);
160 GrBackendSurfaceMutableState externalState2(VK_IMAGE_LAYOUT_UNDEFINED, initQueue);