Lines Matching defs:destroyed
19 destroyed = 0;
24 ~Foo() { destroyed++; }
34 destroyed = 0;
42 REPORTER_ASSERT(r, destroyed == 0);
52 REPORTER_ASSERT(r, destroyed == 0);
56 REPORTER_ASSERT(r, destroyed == 11);
59 destroyed = 0;
67 REPORTER_ASSERT(r, destroyed == 0);
77 REPORTER_ASSERT(r, destroyed == 0);
81 REPORTER_ASSERT(r, destroyed == 11);
84 destroyed = 0;
93 REPORTER_ASSERT(r, destroyed == 0);
103 REPORTER_ASSERT(r, destroyed == 0);
107 REPORTER_ASSERT(r, destroyed == 11);
118 destroyed = 0;
122 ~Node() { destroyed++; }
134 REPORTER_ASSERT(r, destroyed == 128);
136 // Make sure that objects and blocks are destroyed in the correct order. If they are not,
139 destroyed = 0;
144 destroyed++;
161 REPORTER_ASSERT(r, destroyed == 128);