Lines Matching refs:fOffset
237 OffsetSegment fOffset;
244 fIntersection = fOffset.fP0;
254 SkPoint p1 = this->fOffset.fP0 + this->fOffset.fV;
255 if (SkPointPriv::EqualsWithinTolerance(p1, that->fOffset.fP0)) {
263 return compute_intersection(this->fOffset, that->fOffset, p, s, t);
268 // the intersection lies inside this->fOffset
270 const OffsetSegment& s0 = this->fOffset;
271 const OffsetSegment& s1 = that->fOffset;
369 edgeData[curr].fOffset.fP0 = inputPolygonVerts[curr] + perp;
370 edgeData[curr].fOffset.fV = v;
389 if (compute_intersection(prevEdge->fOffset, currEdge->fOffset,
415 int side = winding*compute_side(currEdge->fOffset.fP0,
416 currEdge->fOffset.fV,
417 prevEdge->fOffset.fP0);
419 side == winding*compute_side(currEdge->fOffset.fP0,
420 currEdge->fOffset.fV,
421 prevEdge->fOffset.fP0 + prevEdge->fOffset.fV)) {
1151 currEdge->fOffset.fP0 = endpoint0;
1152 currEdge->fOffset.fV = endpoint1 - endpoint0;
1362 SkPoint p1 = prevPrevEdge->fOffset.fP0 + prevPrevEdge->fOffset.fV;
1364 prevEdge->fOffset.fP0);
1365 p1 = currEdge->fOffset.fP0 + currEdge->fOffset.fV;
1367 currNextEdge->fOffset.fP0);