Lines Matching refs:fIndex0
540 , fIndex0(index0)
562 if (this->fIndex0 != that->fIndex0) {
618 if (this->fIndex0 == index0 || this->fIndex1 == index0 ||
619 this->fIndex0 == index1 || this->fIndex1 == index1) {
656 return this->intersect(edge->fSegment.fP0, edge->fSegment.fV, edge->fIndex0, edge->fIndex1);
667 return (this->fIndex0 == index0 && this->fIndex1 == index1);
671 uint16_t fIndex0; // indices for previous and next vertex in polygon
767 if (curr->fIndex0 == index0) {
851 found->fIndex0 = index1;
938 found->fIndex0 = curr->fIndex0;