Lines Matching defs:nextIndex
192 int nextIndex = 1;
195 SkVector v1 = polygonVerts[nextIndex] - polygonVerts[currIndex];
197 SkVector w1 = polygonVerts[nextIndex] - origin;
223 currIndex = nextIndex;
224 nextIndex = (currIndex + 1) % polygonSize;
226 v1 = polygonVerts[nextIndex] - polygonVerts[currIndex];
228 w1 = polygonVerts[nextIndex] - origin;
1157 uint16_t prevIndex, uint16_t currIndex, uint16_t nextIndex) {
1160 inputPolygonVerts[nextIndex]);
1213 int nextIndex = (currIndex + 1) % inputPolygonSize;
1214 if (!compute_offset_vector(inputPolygonVerts[currIndex], inputPolygonVerts[nextIndex],
1221 prevIndex, currIndex, nextIndex)) {
1257 int nextIndex = (currIndex + 1) % inputPolygonSize;
1260 prevIndex, currIndex, nextIndex)) {
1299 inputPolygonVerts[nextIndex] + normals[currIndex],
1300 currIndex, nextIndex);
1630 int nextIndex = (currIndex + 1) % polygonSize;
1636 triangulationVertices[currIndex].fNextIndex = nextIndex;
1637 SkVector v1 = polygonVerts[nextIndex] - polygonVerts[currIndex];
1659 int nextIndex = (currIndex + 1) % polygonSize;
1661 TriangulationVertex::VertexType nextType = triangulationVertices[nextIndex].fVertexType;