Lines Matching refs:F4
481 using F4 = skvx::Vec<4,float>;482 struct FB { F4 f,b; };492 F4 lo = F4::Load(rgba.data() + 0),493 hi = F4::Load(rgba.data() + 4);494 F4 F = hi - lo,518 F4 color_lo = F4::Load(rgba.data());525 F4 color_hi = F4::Load(rgba.data() + 4*i);530 F4 f = (color_hi - color_lo) / (t_hi - t_lo),