Lines Matching refs:points
556 CGPoint* points = element->points;
561 self.fCurrent = points[0];
565 if (self.currentIsNot(points[0])) {
566 self.goingTo(points[0]);
567 self.fBuilder.lineTo(points[0].x, -points[0].y);
572 if (self.currentIsNot(points[0]) || self.currentIsNot(points[1])) {
573 self.goingTo(points[1]);
574 self.fBuilder.quadTo(points[0].x, -points[0].y,
575 points[1].x, -points[1].y);
580 if (self.currentIsNot(points[0]) ||
581 self.currentIsNot(points[1]) ||
582 self.currentIsNot(points[2]))
584 self.goingTo(points[2]);
585 self.fBuilder.cubicTo(points[0].x, -points[0].y,
586 points[1].x, -points[1].y,
587 points[2].x, -points[2].y);