Lines Matching defs:bitmap
1578 // Rasterize the bitmap using perspective in a new bitmap.
1580 // Transform the bitmap in the new space, without taking into
1591 // Transform the bitmap in the new space to the final space, to account for DPI
1596 // TODO(edisonn): A better approach would be to use a bitmap shader
1620 // shape in the bitmap.
1623 // Make sure the final bits are in the bitmap.
1738 sk_sp<SkSpecialImage> SkPDFDevice::makeSpecial(const SkBitmap& bitmap) {
1739 return SkSpecialImage::MakeFromRaster(bitmap.bounds(), bitmap, this->surfaceProps());