Lines Matching defs:quad
41 // a pair of one quad's points. If the 2nd quad's points
42 // are on the line or on the opposite side from the 1st quad's 'odd man', the
44 /* if returning true, check contains true if quad's hull collapsed, making the cubic linear
45 if returning false, check contains true if the the quad pair have only the end point in common
74 // if the end point of the opposite quad is inside the hull that is nearly a line,
75 // then representing the quad as a line may cause the intersection to be missed.
393 void SkDQuad::SetABC(const double* quad, double* a, double* b, double* c) {
394 *a = quad[0]; // a = A
395 *b = 2 * quad[2]; // b = 2*B
396 *c = quad[4]; // c = C