Lines Matching refs:rotPath
9 static bool rotate(const SkDCubic& cubic, int zero, int index, SkDCubic& rotPath) {
16 rotPath = cubic;
18 rotPath[index].fY = cubic[zero].fY;
23 rotPath[side1].fY = cubic[zero].fY;
26 rotPath[side2].fY = cubic[zero].fY;
32 rotPath[i].fX = cubic[i].fX * dx + cubic[i].fY * dy;
33 rotPath[i].fY = cubic[i].fY * dx - cubic[i].fX * dy;
79 SkDCubic rotPath;
80 if (!rotate(*this, yMin, index, rotPath)) { // ! if cbc[yMin]==cbc[idx]
85 int sides = side(rotPath[side1].fY - rotPath[yMin].fY);
86 sides ^= side(rotPath[side2].fY - rotPath[yMin].fY);