Lines Matching refs:left
198 int horizontalIntersect(double axisIntercept, double left, double right, bool flipped) {
199 addExactHorizontalEndPoints(left, right, axisIntercept);
201 addNearHorizontalEndPoints(left, right, axisIntercept);
208 double lineT = (pt.fX - left) / (right - left);
319 void addExactHorizontalEndPoints(double left, double right, double y) {
321 double lineT = SkDLine::ExactPointH(fQuad[qIndex], left, right, y);
330 void addNearHorizontalEndPoints(double left, double right, double y) {
336 double lineT = SkDLine::NearPointH(fQuad[qIndex], left, right, y);
423 int SkIntersections::horizontal(const SkDQuad& quad, double left, double right, double y,
425 SkDLine line = {{{ left, y }, { right, y }}};
427 return q.horizontalIntersect(y, left, right, flipped);