Lines Matching refs:top
247 int verticalIntersect(double axisIntercept, double top, double bottom, bool flipped) {
248 addExactVerticalEndPoints(top, bottom, axisIntercept);
250 addNearVerticalEndPoints(top, bottom, axisIntercept);
257 double lineT = (pt.fY - top) / (bottom - top);
340 void addExactVerticalEndPoints(double top, double bottom, double x) {
342 double lineT = SkDLine::ExactPointV(fCubic[cIndex], top, bottom, x);
351 void addNearVerticalEndPoints(double top, double bottom, double x) {
357 double lineT = SkDLine::NearPointV(fCubic[cIndex], top, bottom, x);
425 int SkIntersections::vertical(const SkDCubic& cubic, double top, double bottom, double x,
427 SkDLine line = {{{ x, top }, { x, bottom }}};
429 return c.verticalIntersect(x, top, bottom, flipped);