Lines Matching refs:top
150 int verticalIntersect(double axisIntercept, double top, double bottom, bool flipped) {
151 this->addExactVerticalEndPoints(top, bottom, axisIntercept);
153 this->addNearVerticalEndPoints(top, bottom, axisIntercept);
162 double lineT = (pt.fY - top) / (bottom - top);
245 void addExactVerticalEndPoints(double top, double bottom, double x) {
247 double lineT = SkDLine::ExactPointV(fConic[cIndex], top, bottom, x);
256 void addNearVerticalEndPoints(double top, double bottom, double x) {
262 double lineT = SkDLine::NearPointV(fConic[cIndex], top, bottom, x);
354 int SkIntersections::vertical(const SkDConic& conic, double top, double bottom, double x,
356 SkDLine line = {{{ x, top }, { x, bottom }}};
358 return c.verticalIntersect(x, top, bottom, flipped);