Lines Matching refs:from

1140 // returning back up to start_pipeline(), and from there to the caller.
1303 // We only need X and X^Y from here on, so it's easier to just think of that as "Y".
1326 // load 4 floats from memory, and splat them into r,g,b,a
1339 // load 4 floats from memory, and splat them into dr,dg,db,da
1357 // load registers r,g,b,a from context (mirrors store_rgba)
1376 // load registers dr,dg,db,da from context (mirrors store_dst)
1738 // Derive alpha's coverage from rgb coverage and the values of src and dst alpha.
1775 SI F lerp(F from, F to, F t) {
1776 return mad(to-from, t, from);
2311 // Tile x or y to [0,limit) == [0,limit - 1 ulp] (think, sampling from images).
2595 // from x and y, multiplying them together here to get each pixel's total scale factor.
2604 // In bilinear interpolation, the 4 pixels at +/- 0.5 offsets from the sample pixel center
2636 // In bicubic interpolation, the 16 pixels and +/- 0.5 and +/- 1.5 offsets from the sample
2809 // In bilinear interpolation, the 4 pixels at +/- 0.5 offsets from the sample pixel center
2928 // Once again, some platforms benefit from a restricted Stage calling convention,
3132 SI U16 lerp(U16 from, U16 to, U16 t) { return div255( from*inv(t) + to*t ); }
3669 // Round from [0,255] to [0,31] or [0,63], as if x * (31/255.0f) + 0.5f.
3716 // Round from [0,255] to [0,15], producing the same value as (x*(15/255.0f) + 0.5f).
3930 // Derive alpha's coverage from rgb coverage and the values of src and dst alpha.
4112 // Substituting the {qx} by the equation for tx from above into the lerp equation where v is