Lines Matching defs:gpu
8 #include "src/gpu/vk/GrVkPipelineStateBuilder.h"
10 #include "include/gpu/GrDirectContext.h"
13 #include "src/gpu/GrAutoLocaleSetter.h"
14 #include "src/gpu/GrDirectContextPriv.h"
15 #include "src/gpu/GrPersistentCacheUtils.h"
16 #include "src/gpu/GrShaderCaps.h"
17 #include "src/gpu/GrShaderUtils.h"
18 #include "src/gpu/GrStencilSettings.h"
19 #include "src/gpu/vk/GrVkDescriptorSetManager.h"
20 #include "src/gpu/vk/GrVkGpu.h"
21 #include "src/gpu/vk/GrVkPipeline.h"
22 #include "src/gpu/vk/GrVkRenderPass.h"
23 #include "src/gpu/vk/GrVkRenderTarget.h"
26 GrVkGpu* gpu,
32 GrVkResourceProvider& resourceProvider = gpu->resourceProvider();
41 GrVkPipelineStateBuilder builder(gpu, desc, programInfo);
50 GrVkPipelineStateBuilder::GrVkPipelineStateBuilder(GrVkGpu* gpu,
54 , fGpu(gpu)
161 this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data, description);
190 settings.fRTFlipBinding = this->gpu()->vkCaps().getFragmentUniformBinding();
191 settings.fRTFlipSet = this->gpu()->vkCaps().getFragmentUniformSet();
193 this->gpu()->getContext()->priv().options().fSharpenMipmappedTextures;