Lines Matching refs:gpu
8 #include "src/gpu/vk/GrVkOpsRenderPass.h"
12 #include "include/gpu/GrBackendDrawableInfo.h"
13 #include "include/gpu/GrDirectContext.h"
15 #include "src/gpu/GrBackendUtils.h"
16 #include "src/gpu/GrDirectContextPriv.h"
17 #include "src/gpu/GrOpFlushState.h"
18 #include "src/gpu/GrPipeline.h"
19 #include "src/gpu/GrRenderTarget.h"
20 #include "src/gpu/effects/GrTextureEffect.h"
21 #include "src/gpu/vk/GrVkBuffer.h"
22 #include "src/gpu/vk/GrVkCommandBuffer.h"
23 #include "src/gpu/vk/GrVkCommandPool.h"
24 #include "src/gpu/vk/GrVkFramebuffer.h"
25 #include "src/gpu/vk/GrVkGpu.h"
26 #include "src/gpu/vk/GrVkImage.h"
27 #include "src/gpu/vk/GrVkImageView.h"
28 #include "src/gpu/vk/GrVkPipeline.h"
29 #include "src/gpu/vk/GrVkRenderPass.h"
30 #include "src/gpu/vk/GrVkRenderTarget.h"
31 #include "src/gpu/vk/GrVkResourceProvider.h"
32 #include "src/gpu/vk/GrVkSemaphore.h"
33 #include "src/gpu/vk/GrVkTexture.h"
67 GrVkOpsRenderPass::GrVkOpsRenderPass(GrVkGpu* gpu) : fGpu(gpu) {}
286 GrGpu* GrVkOpsRenderPass::gpu() { return fGpu; }
681 void check_sampled_texture(GrTexture* tex, GrAttachment* colorAttachment, GrVkGpu* gpu) {
682 SkASSERT(!tex->isProtected() || (colorAttachment->isProtected() && gpu->protectedContext()));