Lines Matching refs:newQueueFamilyIndex
386 uint32_t newQueueFamilyIndex) {
405 if (newQueueFamilyIndex == VK_QUEUE_FAMILY_IGNORED) {
410 SkASSERT(newQueueFamilyIndex == VK_QUEUE_FAMILY_EXTERNAL ||
411 newQueueFamilyIndex == VK_QUEUE_FAMILY_FOREIGN_EXT);
416 if (newQueueFamilyIndex == VK_QUEUE_FAMILY_IGNORED ||
422 } else if (newQueueFamilyIndex == VK_QUEUE_FAMILY_EXTERNAL ||
423 newQueueFamilyIndex == VK_QUEUE_FAMILY_FOREIGN_EXT) {
431 if (newQueueFamilyIndex == VK_QUEUE_FAMILY_IGNORED) {
432 newQueueFamilyIndex = gpu->queueIndex();
441 if (newLayout == currentLayout && currentQueueIndex == newQueueFamilyIndex &&
461 newQueueFamilyIndex, // dstQueueFamilyIndex
470 this->setQueueFamilyIndex(newQueueFamilyIndex);