Lines Matching refs:gpu
8 #include "src/gpu/vk/GrVkGpu.h"
10 #include "include/gpu/GrBackendSemaphore.h"
11 #include "include/gpu/GrBackendSurface.h"
12 #include "include/gpu/GrContextOptions.h"
13 #include "include/gpu/GrDirectContext.h"
20 #include "src/gpu/GrBackendUtils.h"
21 #include "src/gpu/GrDataUtils.h"
22 #include "src/gpu/GrDirectContextPriv.h"
23 #include "src/gpu/GrGeometryProcessor.h"
24 #include "src/gpu/GrGpuResourceCacheAccess.h"
25 #include "src/gpu/GrNativeRect.h"
26 #include "src/gpu/GrPipeline.h"
27 #include "src/gpu/GrRenderTarget.h"
28 #include "src/gpu/GrResourceProvider.h"
29 #include "src/gpu/GrTexture.h"
30 #include "src/gpu/GrThreadSafePipelineBuilder.h"
31 #include "src/gpu/SkGr.h"
32 #include "src/gpu/vk/GrVkAMDMemoryAllocator.h"
33 #include "src/gpu/vk/GrVkBuffer.h"
34 #include "src/gpu/vk/GrVkCommandBuffer.h"
35 #include "src/gpu/vk/GrVkCommandPool.h"
36 #include "src/gpu/vk/GrVkFramebuffer.h"
37 #include "src/gpu/vk/GrVkImage.h"
38 #include "src/gpu/vk/GrVkInterface.h"
39 #include "src/gpu/vk/GrVkMemory.h"
40 #include "src/gpu/vk/GrVkOpsRenderPass.h"
41 #include "src/gpu/vk/GrVkPipeline.h"
42 #include "src/gpu/vk/GrVkPipelineState.h"
43 #include "src/gpu/vk/GrVkRenderPass.h"
44 #include "src/gpu/vk/GrVkResourceProvider.h"
45 #include "src/gpu/vk/GrVkSemaphore.h"
46 #include "src/gpu/vk/GrVkTexture.h"
47 #include "src/gpu/vk/GrVkTextureRenderTarget.h"
51 #include "include/gpu/vk/GrVkExtensions.h"
52 #include "include/gpu/vk/GrVkTypes.h"
398 TRACE_EVENT0("skia.gpu", TRACE_FUNC);
1927 void set_layout_and_queue_from_mutable_state(GrVkGpu* gpu, GrVkImage* image,
1951 image->setImageLayoutAndQueueIndex(gpu, newLayout, dstAccess, dstStage, false,
2884 // fails (caused by DEVICE_LOST) this will just cause us to fail the next use of the gpu.