Lines Matching refs:format
587 VkFormat format = vkImage->imageFormat();
590 SkASSERT(!GrVkFormatIsCompressed(format));
596 if (bufferColorType != this->vkCaps().transferColorType(format, surfaceColorType)) {
599 SkASSERT(GrVkFormatBytesPerBlock(format) == GrColorTypeBytesPerPixel(bufferColorType));
667 VkFormat format = srcImage->imageFormat();
668 if (bufferColorType != this->vkCaps().transferColorType(format, surfaceColorType)) {
671 SkASSERT(GrVkFormatBytesPerBlock(format) == GrColorTypeBytesPerPixel(bufferColorType));
1147 const GrBackendFormat& format,
1155 SkAssertResult(format.asVkFormat(&pixelFormat));
1213 const GrBackendFormat& format,
1219 SkAssertResult(format.asVkFormat(&pixelFormat));
1236 SkImage::CompressionType compression = GrBackendFormatToCompressionType(format);
1246 const GrBackendFormat& format,
1253 SkAssertResult(format.asVkFormat(&pixelFormat));
1269 SkImage::CompressionType compression = GrBackendFormatToCompressionType(format);
1378 // currently don't have our caps and format tables set up to do this effeciently. So
1381 // currently we are setting all drm format modifier textures to have a
1554 // determine if we can blit to and from this format
1644 const GrBackendFormat& format,
1649 SkAssertResult(format.asVkFormat(&pixelFormat));
1807 const GrBackendFormat& format,
1818 if (!format.asVkFormat(&vkFormat)) {
1841 SkISize dimensions, const GrBackendFormat& format, GrMipmapped mipMapped,
1843 return this->onCreateBackendTexture(dimensions, format, GrRenderable::kNo, mipMapped,