Lines Matching defs:buffer
48 void bindInputBuffer(GrVkGpu* gpu, uint32_t binding, sk_sp<const GrBuffer> buffer);
50 void bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer);
110 // Add ref-counted resource that will be tracked and released when this command buffer finishes
120 // Add ref-counted resource that will be tracked and released when this command buffer finishes
131 void addGrBuffer(sk_sp<const GrBuffer> buffer) {
132 fTrackedGpuBuffers.push_back(std::move(buffer));
169 // Tracks whether we are in the middle of a command buffer begin/end calls and thus can add
170 // new commands to the buffer;
215 // Begins render pass on this command buffer. The framebuffer from GrVkRenderTarget will be used
228 // Submits the SecondaryCommandBuffer into this command buffer. It is required that we are
281 // manager will handle making sure the command buffer refs the buffer. Thus we just pass in the
349 // Used for wrapping an external secondary command buffer.