Lines Matching refs:GrVkGpu
15 #include "src/gpu/vk/GrVkGpu.h"
56 GrVkGpu* vkGpu = (GrVkGpu*)gpu;
80 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu,
150 void GrVkCommandBuffer::submitPipelineBarriers(const GrVkGpu* gpu, bool forSelfDependency) {
181 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding,
200 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer) {
214 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu,
245 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu,
263 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, sk_sp<const GrVkPipeline> pipeline) {
271 void GrVkCommandBuffer::pushConstants(const GrVkGpu* gpu, VkPipelineLayout layout,
286 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu,
303 void GrVkCommandBuffer::draw(const GrVkGpu* gpu,
318 void GrVkCommandBuffer::drawIndirect(const GrVkGpu* gpu,
336 void GrVkCommandBuffer::drawIndexedIndirect(const GrVkGpu* gpu,
354 void GrVkCommandBuffer::setViewport(const GrVkGpu* gpu,
369 void GrVkCommandBuffer::setScissor(const GrVkGpu* gpu,
384 void GrVkCommandBuffer::setBlendConstants(const GrVkGpu* gpu,
393 void GrVkCommandBuffer::addingWork(const GrVkGpu* gpu) {
406 GrVkPrimaryCommandBuffer* GrVkPrimaryCommandBuffer::Create(GrVkGpu* gpu,
425 void GrVkPrimaryCommandBuffer::begin(GrVkGpu* gpu) {
438 void GrVkPrimaryCommandBuffer::end(GrVkGpu* gpu, bool abandoningBuffer) {
443 // all resources before destroying the GrVkGpu. When we destroy the GrVkGpu we call end on the
458 bool GrVkPrimaryCommandBuffer::beginRenderPass(GrVkGpu* gpu,
520 void GrVkPrimaryCommandBuffer::endRenderPass(const GrVkGpu* gpu) {
529 void GrVkPrimaryCommandBuffer::nexSubpass(GrVkGpu* gpu, bool forSecondaryCB) {
537 void GrVkPrimaryCommandBuffer::executeCommands(const GrVkGpu* gpu,
566 static bool submit_to_queue(GrVkGpu* gpu,
612 GrVkGpu* gpu,
687 void GrVkPrimaryCommandBuffer::forceSync(GrVkGpu* gpu) {
694 bool GrVkPrimaryCommandBuffer::finished(GrVkGpu* gpu) {
735 void GrVkPrimaryCommandBuffer::copyImage(const GrVkGpu* gpu,
756 void GrVkPrimaryCommandBuffer::blitImage(const GrVkGpu* gpu,
781 void GrVkPrimaryCommandBuffer::blitImage(const GrVkGpu* gpu,
800 void GrVkPrimaryCommandBuffer::copyImageToBuffer(const GrVkGpu* gpu,
820 void GrVkPrimaryCommandBuffer::copyBufferToImage(const GrVkGpu* gpu,
839 void GrVkPrimaryCommandBuffer::copyBuffer(GrVkGpu* gpu,
870 void GrVkPrimaryCommandBuffer::updateBuffer(GrVkGpu* gpu,
889 void GrVkPrimaryCommandBuffer::clearColorImage(const GrVkGpu* gpu,
906 void GrVkPrimaryCommandBuffer::clearDepthStencilImage(const GrVkGpu* gpu,
923 void GrVkPrimaryCommandBuffer::resolveImage(GrVkGpu* gpu,
944 void GrVkPrimaryCommandBuffer::onFreeGPUData(const GrVkGpu* gpu) const {
953 void GrVkPrimaryCommandBuffer::drawBlurImage(const GrVkGpu* gpu,
999 GrVkSecondaryCommandBuffer* GrVkSecondaryCommandBuffer::Create(GrVkGpu* gpu,
1024 void GrVkSecondaryCommandBuffer::begin(GrVkGpu* gpu, const GrVkFramebuffer* framebuffer,
1055 void GrVkSecondaryCommandBuffer::end(GrVkGpu* gpu) {