Lines Matching defs:parallel
1698 SkVector parallel = points[1] - points[0];
1700 if (!SkPoint::Normalize(¶llel)) {
1701 parallel.fX = 1.0f;
1702 parallel.fY = 0.0f;
1704 parallel *= halfWidth;
1706 SkVector ortho = { parallel.fY, -parallel.fX };
1709 parallel = {0.f, 0.f};
1712 SkPoint corners[4] = { points[0] - ortho - parallel,
1713 points[0] + ortho - parallel,
1714 points[1] + ortho + parallel,
1715 points[1] - ortho + parallel };