Lines Matching defs:clip
22 // Stencil Rules for Merging user stencil space into clip
171 // We can render a clip element directly without first writing to the client
172 // portion of the clip when the fill is not inverse and the set operation will
173 // only modify the in/out status of samples covered by the clip element.
175 // this one only works if used right after stencil clip was cleared.
176 // Our clip mask creation code doesn't allow midstream replace ops.
233 // Settings used to when not allowed to draw directly to the clip to fill the user stencil bits
234 // before applying the covering clip stencil passes.
249 // stencil bits, and then cover the clip area with multiple passes using the returned
280 const GrHardClip& clip,
286 sdc->stencilRect(&clip, ss, std::move(paint), aa, matrix, rect);
292 const GrHardClip& clip,
308 &clip,
320 const GrFixedClip& clip,
327 args.fClip = &clip;
328 args.fClipConservativeBounds = &clip.scissorRect();
358 // Should have caught bounds not intersecting the render target much earlier in clip application
386 // Now modify the clip bit (either by rendering directly), or by covering the bounding box
387 // of the clip
406 // drawPath follows a similar approach to drawRect(), where we either draw directly to the clip
413 // This will be used to determine whether the clip shape can be rendered into the
457 // Now modify the clip bit (either by rendering directly), or by covering the bounding box
458 // of the clip